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EIGEN_MAKE_ALIGNED_OPERATOR_NEW | NaturalPosture (RobotPtr robot) |
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void | customInitialize () override |
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void | addPose (const Eigen::Matrix4f &pose) override |
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| WorkspaceRepresentation (RobotPtr robot) |
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virtual void | reset () |
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virtual void | load (const std::string &filename) |
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virtual void | save (const std::string &filename) |
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unsigned char | getEntry (const Eigen::Matrix4f &globalPose) const |
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int | getMaxEntry () const |
| Returns the maximum entry of a voxel. More...
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float | getVoxelSize (int dim) const |
| returns the extends of a voxel at corresponding dimension. More...
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RobotNodePtr | getBaseNode () |
| The base node of this workspace data. More...
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RobotNodePtr | getTCP () |
| The corresponding TCP. More...
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RobotNodeSetPtr | getNodeSet () |
| The kinematic chain that is covered by this workspace data. More...
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void | invalidateBehindRobot (bool inverted=false) |
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virtual void | initialize (RobotNodeSetPtr nodeSet, float discretizeStepTranslation, float discretizeStepRotation, const float minBounds[6], const float maxBounds[6], SceneObjectSetPtr staticCollisionModel=SceneObjectSetPtr(), SceneObjectSetPtr dynamicCollisionModel=SceneObjectSetPtr(), RobotNodePtr baseNode=RobotNodePtr(), RobotNodePtr tcpNode=RobotNodePtr(), bool adjustOnOverflow=true) |
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virtual void | setCurrentTCPPoseEntryIfLower (unsigned char e) |
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virtual void | setCurrentTCPPoseEntry (unsigned char e) |
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virtual void | addPose (const Eigen::Matrix4f &p, PoseQualityMeasurementPtr qualMeasure) |
| addPose Adds pose and rate it with the given quality measure. Ignored in this implementation, but used in derived classes ( More...
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virtual void | clear () |
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virtual bool | setRobotNodesToRandomConfig (VirtualRobot::RobotNodeSetPtr nodeSet=VirtualRobot::RobotNodeSetPtr(), bool checkForSelfCollisions=true) |
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virtual void | binarize () |
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virtual int | fillHoles (unsigned int minNeighbors=1) |
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virtual void | print () |
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Eigen::Matrix4f | sampleCoveredPose () |
| returns a random pose that is covered by the workspace data More...
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bool | isCovered (const Eigen::Matrix4f &globalPose) |
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bool | isCovered (unsigned int v[6]) |
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virtual int | getNumVoxels (int dim) const |
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virtual float | getMinBound (int dim) const |
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virtual float | getMaxBound (int dim) const |
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virtual unsigned char | getVoxelEntry (unsigned int a, unsigned int b, unsigned int c, unsigned int d, unsigned int e, unsigned int f) const |
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virtual int | sumAngleReachabilities (int x0, int x1, int x2) const |
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virtual int | avgAngleReachabilities (int x0, int x1, int x2) const |
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virtual int | getMaxEntry (int x0, int x1, int x2) const |
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virtual int | getMaxEntry (const Eigen::Vector3f &position_global) const |
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virtual bool | getVoxelFromPose (const Eigen::Matrix4f &globalPose, unsigned int v[6]) const |
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virtual bool | getVoxelFromPosition (const Eigen::Matrix4f &globalPose, unsigned int v[3]) const |
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Eigen::Matrix4f | getPoseFromVoxel (unsigned int v[6], bool transformToGlobalPose=true) |
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Eigen::Matrix4f | getPoseFromVoxel (float v[6], bool transformToGlobalPose=true) |
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virtual int | getMaxSummedAngleReachablity () |
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virtual bool | hasEntry (unsigned int x, unsigned int y, unsigned int z) |
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virtual bool | checkForParameters (RobotNodeSetPtr nodeSet, float steps, float storeMinBounds[6], float storeMaxBounds[6], RobotNodePtr baseNode=RobotNodePtr(), RobotNodePtr tcpNode=RobotNodePtr()) |
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WorkspaceCut2DPtr | createCut (const Eigen::Matrix4f &referencePose, float cellSize, bool sumAngles) const |
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WorkspaceCut2DPtr | createCut (float heightPercent, float cellSize, bool sumAngles) const |
| createCut Create a cut at a specific height (assuming z is upwards). More...
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std::vector< WorkspaceCut2DTransformationPtr > | createCutTransformations (WorkspaceCut2DPtr cutXY, RobotNodePtr referenceNode=RobotNodePtr(), float maxAngle=M_PIf32) |
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bool | getWorkspaceExtends (Eigen::Vector3f &storeMinBBox, Eigen::Vector3f &storeMaxBBox) const |
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MathTools::OOBB | getOOBB (bool achievedValues=false) const |
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float | getDiscretizeParameterTranslation () |
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float | getDiscretizeParameterRotation () |
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RobotPtr | getRobot () |
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SceneObjectSetPtr | getCollisionModelStatic () |
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SceneObjectSetPtr | getCollisionModelDynamic () |
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RobotNodePtr | getTcp () |
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bool | getAdjustOnOverflow () |
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virtual void | addCurrentTCPPose () |
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void | addRandomTCPPoses (unsigned int loops, bool checkForSelfCollisions=true) |
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virtual void | addRandomTCPPoses (unsigned int loops, unsigned int numThreads, bool checkForSelfCollisions=true) |
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void | setVoxelEntry (unsigned int v[6], unsigned char e) |
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void | setEntry (const Eigen::Matrix4f &poseGlobal, unsigned char e) |
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void | setEntryCheckNeighbors (const Eigen::Matrix4f &poseGlobal, unsigned char e, unsigned int neighborVoxels) |
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virtual void | toLocal (Eigen::Matrix4f &p) const |
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virtual void | toGlobal (Eigen::Matrix4f &p) const |
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void | toLocalVec (Eigen::Vector3f &positionGlobal) const |
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void | toGlobalVec (Eigen::Vector3f &positionLocal) const |
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void | matrix2Vector (const Eigen::Matrix4f &m, float x[6]) const |
| Convert a 4x4 matrix to a pos + ori vector. More...
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void | vector2Matrix (const float x[6], Eigen::Matrix4f &m) const |
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void | vector2Matrix (const Eigen::Vector3f &pos, const Eigen::Vector3f &rot, Eigen::Matrix4f &m) const |
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virtual bool | getVoxelFromPose (float x[6], unsigned int v[6]) const |
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virtual bool | getVoxelFromPosition (float x[3], unsigned int v[3]) const |
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void | setOrientationType (eOrientationType t) |
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virtual WorkspaceRepresentationPtr | clone () |
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WorkspaceDataPtr | getData () |
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bool | getPoseFromVoxel (unsigned int x[], float v[]) const |
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virtual VolumeInfo | computeVolumeInformation () |
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