Simox
2.3.74.0
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Public Member Functions | |
TriangleFace ()=default | |
void | flipOrientation () |
void | set (unsigned int id1, unsigned int id2, unsigned int id3) |
void | setColor (unsigned int idColor1, unsigned int idColor2, unsigned int idColor3) |
void | setNormal (unsigned int idNormal1, unsigned int idNormal2, unsigned int idNormal3) |
void | setMaterial (unsigned int idMaterial) |
Data Fields | |
unsigned int | id1 {UINT_MAX} |
unsigned int | id2 {UINT_MAX} |
unsigned int | id3 {UINT_MAX} |
unsigned int | idColor1 {UINT_MAX} |
unsigned int | idColor2 {UINT_MAX} |
unsigned int | idColor3 {UINT_MAX} |
unsigned int | idNormal1 {UINT_MAX} |
unsigned int | idNormal2 {UINT_MAX} |
unsigned int | idNormal3 {UINT_MAX} |
unsigned int | idMaterial {UINT_MAX} |
Eigen::Vector3f | normal {0, 0, 0} |
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default |
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inline |
Flips the orientation of the contained vertex and the normal.
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inline |
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inline |
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inline |
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inline |
unsigned int VirtualRobot::MathTools::TriangleFace::id1 {UINT_MAX} |
unsigned int VirtualRobot::MathTools::TriangleFace::id2 {UINT_MAX} |
unsigned int VirtualRobot::MathTools::TriangleFace::id3 {UINT_MAX} |
unsigned int VirtualRobot::MathTools::TriangleFace::idColor1 {UINT_MAX} |
unsigned int VirtualRobot::MathTools::TriangleFace::idColor2 {UINT_MAX} |
unsigned int VirtualRobot::MathTools::TriangleFace::idColor3 {UINT_MAX} |
unsigned int VirtualRobot::MathTools::TriangleFace::idMaterial {UINT_MAX} |
unsigned int VirtualRobot::MathTools::TriangleFace::idNormal1 {UINT_MAX} |
unsigned int VirtualRobot::MathTools::TriangleFace::idNormal2 {UINT_MAX} |
unsigned int VirtualRobot::MathTools::TriangleFace::idNormal3 {UINT_MAX} |
Eigen::Vector3f VirtualRobot::MathTools::TriangleFace::normal {0, 0, 0} |